<?xml version="1.0" encoding="UTF-8"?>

<article xmlns="https://www.ijrdes.com/schema/article"
         version="1.0"
         language="en">

    <journal>
        <name>International Journal of Research and Development in Engineering Sciences</name>
        <website>https://www.ijrdes.com</website>
    </journal>

    <metadata>
        <title>Warrier Queen: A complete 3D AI Game</title>

        <authors>
			<author><name>N P PATNAIK M</name>     </author>
        </authors>

        <volume>2</volume>
        <issue>4 (July - August)</issue>

        <publication>
            <year>2020</year>
			<month>07</month>
			
			<period>July-August</period>
        </publication>

		<language>en</language><keywords><keyword>Artificial Intelligence (AI)</keyword><keyword>3D Game Development</keyword><keyword>Warrior Queen</keyword><keyword>Game Design</keyword><keyword>Non-Player Characters (NPCs)</keyword><keyword>Interactive Gameplay</keyword></keywords> 
    </metadata>

    <abstract>The gaming industry has witnessed rapid advancements with the integration of artificial intelligence AI and 3D graphics creating more immersive and intelligent gaming experiences This paper presents the design and development of Warrior Queen a complete 3D AIbased actionadventure game that combines dynamic gameplay realistic graphics and adaptive artificial intelligence The game features a central female protagonist  the Warrior Queen  who embarks on strategic missions battles enemies and explores interactive environments AI techniques are implemented to control nonplayer characters NPCs enabling them to learn and react to the players actions in real time The 3D environment is developed using advanced game engines that support realistic rendering physicsbased interactions and animation systems The project demonstrates the effective use of pathfinding algorithms behavior trees and reinforcement learning to enhance enemy intelligence and gameplay complexity The integration of AI with 3D game design provides players with a challenging engaging and adaptive gaming experience </abstract>

    <copyright>
        <statement>
            Copyright (c) 2026 International Journal of Research and Development in Engineering Sciences. All rights reserved.
        </statement>
        
            <year>2020</year>
        <license>All Rights Reserved</license>
    </copyright>

</article>
